Post news RSS Evil Labs 0.82 - Summary

Update 0.82 is now live! Improved gameplay, new UI, new buildings, new products and much more...

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Hello everyone!

I'm proud to announce v0.82 is now live.

And because versions above 0.80 brought so many changes I decided to make a new trailer, new screenshots, etc. Here is the new trailer:

And a new screenshot...

EL082 Screen1

And if you haven't played after Early Access Update v0.80, here is the summary of the changes:

- Totally revamped UI with new UI elements
- Added 4 new products to produce and sell
- Added 15 new buildings (8 factories, 2 labs, 2 staff, 2 storerooms, 1 admin)
- Added 12 new researchs (and modified a dozen more)
- Added new mechanics to disease creation (save, name, etc)
- Added new mechanics to clients
- Added new mechanics to infection system
- Added raw materials
- Added price system (raw material cost changes each day)
- Added regional mechanics (buy and upgrade stores on each region)
- Added logistics mechanics (pay to ship your meds to your regional stores)
- Added time mechanics
- Added report system
- Added six world regions with different characteristics
- Added staff and store daily cost
- Added day/night cicle
- Added new game background
- Added new lab expansion mechanics
- Improved game performance
- Improved customers A.I.
- New Easter Eggs
- Dozens of new character/buildings animations
- Hundreds of new text
- New jokes (I hope =X )
- Many other new stuff!

I hope you all enjoy these changes as much as I loved to work on them.

Good gaming!

Tiago Jackson

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