Hey guys its Kamil here to let you know how things are going with the next update for Ernie vs Evil. We are coming up pretty close to the deadline and I’ve pretty much finished most of the little cosmetic changes and tweaks in the game. There were several hud modifications i’ve made with regards to notifying players of important things. Players, amidst all the action, often forget to pay attention to things like their ammo. So now when you have no ammo on your currently equipped gun, text will now flash dead center to remind players that they have other guns. Another change is that now when your gun meter is low, there will be text on top of the meter flashing accompanied with sound to alert the player. Next, I’ve made some visual and ai tweaks with some of the enemies. One for example is the Awoken grunt enemy type. This enemy used to shoot laser beams but it provided to be too buggy and troublesome so I have modified its attack to be something more simple. Also now the HUD will display the current level on the top right corner of the screen. These are some of the fixes i have done to the game in addition to many other things. The remaining important things are tweaking some of the rules and logic to improve load times and some gameplay balance issues and usability. Thanks everyone, hope you guys enjoy the next update!
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