So we received a good response yesterday's post on enemy designs. Thank you for following our progress and supporting us. So we decided to do an early release on our next post, Team 101 presents you the remaining array of enemies.
Aten is a circular shaped enemy who was inspired by Ra, the Egyptian solar deity. He hovers in mid-air and flies his way towards the player. Hieroglyphs decorate his skin that speaks of ancient curses to destroy anyone on contact by exploding. The player has to keep himself away from Aten and use the crossbow to take him down.
Pharaoh Head, a coward at heart. Heart? Wait, he doesn’t have one! That’s right he is just a floating skull with the headdress of a Pharaoh. He teases the player by chasing the player and throwing bones at him as he keeps his distance. Just as the player decides to go after him, the Pharaoh Head runs away. Told you he is a coward!
Last but not the least is Onuris, inspired by the Egyptian God of War Onuris himself. He is the strongest enemy the player faces. He stomps his way to the player and strikes the ground with his shield. If the player is in the attack radius around Onuris, he will receive damage. However after Onuris hits his shield down, he stays in that position for a couple of seconds allowing the players to run up and attack him.
Many more exciting things are in development. Follow our game for more !