Fixed some incorrect movement speed values as of last patch.
Fixed incorrect map names in the default map cycle files.
Fixed the ladders on the map emp_coast.
Changed the particle effect for Standard ML because it resembled blood splatter on lower settings.
Changes have been made on the map emp_crossroads to address issues with vehicles getting stuck in the ramps.
Features
Added team warnings when command vehicle takes environmental damage. (Drowning/flipped)
Changes to how stamina discharges.
Sprinting when ducked or prone will now drain less stamina. You're not gaining the full sprint effect that you would if you were running normally, so it now matches your the speed gain.
Sprinting will now only drain stamina if you're pressing a forward/backwards key, are on the ground and are moving fast enough to actually activate sprint.
Misc changes
Added some decals requested by mappers. (Team emblems and arrows to help better inform players)
I remember this mod way back on Battlefield 1942.