Class selection now remembers your previous equipment choices for that class.
Class defaults to Engineer now instead of Scout.
Bugfixes
Fix for infinite pumping on shotguns when at 0 ammo.
Fixed SDK bot spawning
Fixed shotgun using wrong sounds when firing
Reverted problematic sounds
Fixed more blurry textures on low settings
Non-code changes
Some sounds reverted to old ones. Along with some fixes to the newer sounds.
emp_money:
Refinery resource income increased from 3 -> 5 each
Vehicle clips added above platforms
emp_coast:
Fixed hole in the map.
Fixed texture behind ladder near BE spawn
Set all level 4 displacements to level 2
BE and NF main bases now start with a pre-built refinery to prevent Commanders building anything BUT a refinery first
Viscluster brush added to ceiling to improve performance. Visible clusters reduced from ~8 million to ~4 million. More optimization can be done, but this is a huge increase for now.
Script changes
Shorten Heavy-duty ML's GUI name to fit.
Fixed ordering of tanks to prevent new players from accidentally building artillery.
People still play this?
Props for continued updates but just wondering playerbase...
I wonder how many players would come back for aircraft.
Jk. Well, sort of.