This week I didn't had much time to work on Sector Six.
I didn't do much, but now it's possible to start game with carrier class spaceship!
Starter carrier class spaceship comes with carrier class weapons and abilities.
Next week I am going try to fix modular difficulty system.
Apparently modular difficulty system doesn't make game that hard and gives too good rewards!
If I'll fix modular difficulty system in time, I will release new Sector Six version next weekend.
When modular difficulty system will be fixed, I will make story mission V, that will be at least 4 times longer than story mission IV! It will also feature boss fight, that will change based on your actions during mission.
In other news, I have finally bought controller!
I will start working on controller support after story mission V.
Future is bright.
Until next time!