Post news RSS Early is the Night - smooth sailing

After a very long day of some in-depth thinking about some environmental features, and receiving feedback, I forgot that there was only a few hours left in stage one of voting.

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It's a long way to the top if..."You all know the rest" :)

We are very excited to see EITN at rank 3, It is an honor that so many people want to see this game happen, The next stage of the awards has started, If you chose to vote for this game we would be very grateful. (Personally I get overly excited just to see a new watcher. :) :) ) But we didn't make this for the awards ceremony, We will continue to bring you all updates as usual.

Now, to the update on what we have been working on today.

Lead 3D Artist: Myke Price.

Has been working all day making models and amazing assets.
Here is a scene he made showing a tunnel.

Lead Dev: Shawn Conner

It has been a long day for me, as I was doing a lot of research on things like Plant life matter, radiation, and more good topics, that will give a better game-play experience. I will awake bright and early tomorrow and get back to work on some more story-line idea's and map concepts.

I will spend the rest of the day testing things, and trying to add more additions to the concept, as well as think of ways to overcome current engine issues. I just wanted to say, thank you all very much for your support, It really means so much to me.

I also wanted to give a huge shout-out to Myke Price, he is an amazing 3D artist and I really enjoy working on this with him, he is more than a 3D artist to me, since he helps with the concept and keeps me thinking and on my toes. Really great guy.

Well that is all for today, I hope you all are staying warm if you live in colder regions (Like myself) and to those that walk outside and enjoy 80 Degree weather right now, I envy you.

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