Last week four Team Dystopia members had the incredible opportunity to visit Valve's offices to show off the work we've done thus far and gather feedback and advice. During the week we spent in the Valve offices we ran three Dystopia play test sessions, each time getting invaluable feedback from the Valve guys. We took the feedback from each test session and toiled away in the office space Valve made available to us, implementing changes based on their advice. The amount of improvement Dystopia under went during the seven days at the Valve office was amazing. Our game play design is more solid and our game is far more accessible to new players.
All of Team Dystopia would like to heartily thank everyone at Valve for the time and effort which they dedicated to working with us on our game. It's impossible to put into words what an unbelievable experience it was and how much of a benefit it was to the entire Dystopia project.
From left to right: Mike Dassault, Caliban, Graincloud, Fuzzy, Teddy, Scott Dalton & Jess Cliffe.