Building a game is hard. Building a company and a good game around it is even harder. We've finally got all the business aspects of Uncanny Works out of the way, an up and coming Kickstarter and Japanese Campfire crowdfunding campaign planned (the video is finished!), and we're finally diving into the final steps of getting our game released to the world.
As things continue to move forward I plan on posting updates about our progress, trials, tribulations, and triumphs here. For now I will leave you with a few art shots, and an actual in-game screenshot of where our little project sits today.
In Game Shot
Flame Mage Armor