This version (v.0.1.8.161) fixes a bug that I thought I fixed a long time ago and which was mentioned to me countless times: when you try to move a dead creature, the carcass is probably too heavy for your minions and when they arrive to try to pick it up, they will say "That's too much to carry". Well if your minions haven't carried out the command yet and if the carcass disappears after a while, the command still exists and can cause your minions to go nuts. To be honest, I didn't really fix the issue but rather patched it. That is because of my larger side project to replace the AI using behavior trees, which, hopefully, will take care of issues like that.
I am working on the plant-reproduction algorithm, which is fun, well.. more to come.