For the past month I have been re-developing the narrative and adding a lot of additional animation and bug-fixes.
I aim to take a surreal approach to the animation. For example, when Fudge is blown up then he his literally blown to pieces in a more comical than realistic way. I want to use over-the-top cartoon gore to add to this effect.
Other such animations will include Fudge swelling up and bursting like a balloon. I want to have fun with how bizarre and outrageous I can develop the animation to be and might experiment some more with particle effects. I think I need to work on developing anticipation or build up in my animations (like when a pitcher winds up to throw the ball).
I will also soon be re-developing some character art and the text and its display format in-game.