Changes @ Tall ship
Today,
we have a couple of announcements to, well, announce. You may have noticed that this newsletter lacks the usual flair; That is because the first bit is somewhat somber.
Dread
(for the foresee-able future) is dead. Having lived in the world of Dread for the past couple years it is truly sad to see it go, but with the resources and team available we cannot do it justice... and we refuse to produce a sub-standard game. We struggled with this decision for months, but in the end we had to let it go.
Secondly,
on a happier note, we have been working on a number of projects and we are looking forward to showing them to you...but, not until they are ready.
Of our projects, there are two that are noteworthy; One in pre-production, the other is in production; One is for mobile, the other desktop; Both projects have a section on our website (http://www.tallshipstudio.com), and these pages will be updated as we release more information on the projects... So stay tuned to get all the latest info
oh :/ That is not good to hear, but kudos for realizing that what you've been working on might not be the best use of your talent :)