This mod aims to bring the duke nukem 3d universe to the doom engine, with enhancements taking inspiration/resources from mods like Dukeplus and others.
- Main DN3D enemies (including firefly, boss sentrys, king cobra, etc).
- Optional new enemies: robot alien, dukeinator, megabrain, assault pig, pig brute, alien sniper, lameduke's captain, lamduke's drone, lameduke's octabrain.
- All DN3D weapons, plus manual reloading, double pistols, double barrel shotgun, secondary fires for the freezethrower and incinerator, and other tweaks & special effects to the weapons in general.
- New weapon: Lameduke's Plasma Cannon (including secondary fire)
- DN3D inventory items (including automatic boots and working scuba gear if the map has water).
- Dukeplus like gore, knockback, portable medkit, effects, etc.
- Headshots (can be disabled).
- Extra gore effects (can be disabled).
- Dukebots instead of Holoduke (can be toggled), and the holoduke actually distracts monsters.
- DN3D like monster movement (they can move faster if further away and can also move backwards at close range).
- Compatible with PixelWAD's DN3D texture replacement mod.
Download DN3DooM v1.06d
New release includes some new enemies, improvements, new customization & performance options, and bugfixes. Credits and full changelog inside the mod.
Update 2020.10.07: quick fix update to solve a crash.
Update 2020.10.17: quick fix update to solve huge lag on slaughter maps.
Update 2020.10.26: quick fix update to solve another crash.
Please download this file again.