Post news Report RSS Distraction-mod Trailer

We are proud to present our first official trailer. This video was shot with our internal alpha by a few friends of mine. As you can see there is still a lot of work to be done and a lot of polishing left, bear in mind the video does not showcase all of our weapons or all of our current features.

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We are proud to present our first official trailer.

This video was shot with our internal alpha by a few friends of mine. As you can see there is still a lot of work to be done and a lot of polishing left, bear in mind the video does not showcase all of our weapons or all of our current features.


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BrokenTripod
BrokenTripod - - 146 comments

Damn it, Termin-X-man.

"I come to present to you Distraction mod, a Half-Life 2 action style mod much like The Specialists and Action Half-Life were for Half-Life, except better."

At least look at the profile.

That's EXACTLY what they're going for!

(Thank you Prototstar for getting it right =D)

And yeah, it did remind me of TS. Good job, Distraction team. Some of the movement was a bit...too twitchy for me. Some of it didn't flow very well..

But it's still in production, so I hope the team can improve the jumps and make it flow better!

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BeerDog
BeerDog - - 34 comments

Just like Milkman, Illimky has come a lot way from the days of AHL. He's done a very nice job.

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UnknownTarget
UnknownTarget - - 142 comments

I gotta say, that's a pretty wicked trailer :)

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Whizzard
Whizzard - - 459 comments

Nice!

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AgeNt_
AgeNt_ - - 244 comments

wow cool. worth a download maybe :)

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ChromeAngel
ChromeAngel - - 708 comments

So in actual modding terms: 2 custom player models, a map and some bloom effects... not that impressive.

Give an award to the director, editor and post production team though ;)

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Varsity
Varsity - - 1,044 comments

Chrome is right, but do I care? :P

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Ricorico1
Ricorico1 - - 1 comments

Oh yes, Chrome, the pesimist of the group.

Pretty good vid. I cant wait to do some matrix **** when it come out :devil:

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Capital88
Capital88 - - 324 comments

I think the impressive part is the player movement it allows. You don't need custom assets to have a great mod, just fun gameplay!

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twincannon
twincannon - - 38 comments

Wow, that was actually awesome.

Gameplay wise, it looks exactly like Action Half-Life... but I can't fault that either!

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Jam3s007
Jam3s007 - - 1,217 comments

umm.... Max Payne/hitman? :P
cool

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rodam
rodam - - 9 comments

Id like it if the shots where more like smod tactical cause the cheesie and strips of yellow coming from there chests looks bad i like the dives though.

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Stubby
Stubby - - 207 comments

wow best mod trailer ive ever seen the mod still needs some work but that trailer was awesome

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Lumpengnom
Lumpengnom - - 16 comments

That´s nice architecture you´re using.

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Prototstar
Prototstar - - 100 comments

Definately reminded me of The Specialist.

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Termin-X-man
Termin-X-man - - 148 comments

The Specialists much?

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JangoFett21
JangoFett21 - - 107 comments

o_0

Nice trailer :)

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Whizzard
Whizzard - - 459 comments

Was that an Afro-Ninja?

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Kamikazi[Uk]
Kamikazi[Uk] - - 1,412 comments

So what if its a few stuff done i still think it looks nice love the map but needs hdr to make it look alot better. :)

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scratch
scratch - - 138 comments

Really nice trailer. Hopefully the mod will be of the same quality =)

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Hunt77
Hunt77 - - 240 comments

Nice to see progress, should be fun to see some TS action in Source, but I still dont get the name: is it becouse its distrating to shoot at something thats doing a stunt jump? Maps look great, keep it up!

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Crispy
Crispy - - 602 comments

I understand you're trying to make a mod in the same style as The Specialists, but considering has just released its final release and is pretty much a finished product, you need to really let people know how Distraction is going to be different/better. At the moment I haven't really seen much evidence of Distraction taking advantage of Source tech (aside from ragdoll effects).

How will it set itself apart from an existing refined mod with an established community on a less demanding engine?

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AgentCase Author
AgentCase - - 24 comments

Longterm wise, the source engine although much more demanding offers much more potential. It will take time to fully take advantage of what the source engine offers, but we have the patience to learn. It is important to state that we are not looking to emulate TS, it is simply one of our inspirations, as is AHL and a number of other mods.

Mod-hq.com

The following interview might answer some of your questions.

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Spera
Spera - - 24 comments

So we can expect Distraction:RP servers too...

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Hau
Hau - - 47 comments

Seems a lot like the specialist, but I really wanted to see that game in the hl2 engine so I'm excited!

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Crispy
Crispy - - 602 comments

Read the interview although it was done some time ago. I counted bullet penetration and prop_physics among the Source conversion and 'more teamplay'. Seems you're being kinda cagey on additional info but that's your perogative really.

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