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What do you prefer: being able to choose the difficulty level or to follow the game algorithms?

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In some city building games the player has a way to choose or change the difficulty level. In MYK the game gets more difficult the further it progresses and you can't choose the level of difficulty yourself. At least that's how it is so far! What do you prefer: being able to choose the difficulty level or to follow the game algorithms?

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yo_serjio
yo_serjio Developer & Publisher