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Past the old house will not leave the player to end of the game.

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In our game, we want to show the drama that played out in the past. We want the player himself decided who is bad and who is good, and whose soul he eventually rescued. Not all ghosts are evil. Not all victims are victims. The player will find out who is guilty and what is responsible. The main intrigue of the plot will continue till the end of the game.

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