Hello, we here again! Today, we gonna talk about the appearance of Black Mesa Compound in "Half-Life: Ivan" mod. Let's get started.
It's gonna look like a harbor, somewhere in the United States. Yeah, we changed things a little bit. But trust me, it will be awesome. Do not be afraid. There are no major lore changes except little details like the map, character appearances, sounds and time. As you know, the Black Mesa incident happened in daytime. But, the incident in Half-Life: Ivan is gonna happen at night. We in a harbor, so we must act carefully and silent. We doing a dangerous experiment. If people learn about this, there will be chaos. Wallace Breen will take place in the story. I mean, we will see him as the administrator of Black Mesa Compound. We are one of the most professional researchers around the world. We got two friends here. Doctor Eli Vance and Doctor Kleiner.
The game starts in an auto park outside of the Black Mesa Compound. Barney meets us outside. We move to the entrance elevator. The Exterior of Black Mesa is kinda quiet and calm... for now.
Then the player meets Doctor Kleiner, Eli Vance, and Wallace Breen. Our story begins here. The story that will change the future of planet earth and humankind, forever.
DevUpdate #1 Changes:
- Added some containers and deleted useless models.
- Removed some of the NPCs.
- Changed the lighting.
- Changed the truck model.
- Added scientists with hazmat suits.
- Added entrance elevator.
- We made three soundtracks.
- Improved the shotgun_hands texture.
- Changed the MP5SD Sound.
- Fixed the third-person playermodel.