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Hello everyone! I decided to start a devlog. I hope to keep this updated on a weekly basis for anyone interested. And, so it doesn't appear that the game isn't being developed.

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Wednesday, February 14, 2018

Happy Valentines Day to all the love birds out there!

2017 - I didn't release any information about the game last year. I have spent time re-working systems, art style, squashing bugs, and preparing myself on how to get information out to those that might be interested in this sort of game.

Monday, Tuesday, and Wednesday

So far, I have been working on crafting recipes. You'd think such a task would be easy. But, coming up with the ingredients and the different combinations for creating various items is rather tedious. I will say this, though, after working testing the combat and leveling system for the past 3 months, this has been a nice change of pace.

In looking for ways to distribute pre-alpha demos (for feedback to make the game better and enjoyable), I started looking into getting partnered with Steamworks.

Well, that's all for now. I'll probably start posting my progress on Sundays.

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