Post news RSS DevLog #6: Motion capture time

A series of motion capture mockup videos to show some moves that will be available on Finger Fight

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Hello fellows, Fernando here.

This time, I bring you some videos I made last week in order to gather references to the animations that will be present in Finger Fight. Those were quite rudimentarly made, but I think those references will be useful for our artist (and also myself) when animating our characters. All of those videos are raw cuts and present some key poses recorded in more than one angle. Besides the videos, I also took reference pictures, one of those which is the preview image for this article.

A mockup of a fight. Not all moves are to be in the final game, but this may give an idea of what combat will look like

Players will not see the characters this way, but we had to film on this angle in order to take the best references possible when animating the characters

Some angles had to be filmed twice to guarantee the clearest image and referencing possible

On the next post, we plan to bring you more pictures on the progress of our vertical slice level. Watch out for new tweets and specially for new content on our Instagram page, since we plan to make our audience give the names to the game's characters (except a certain one).

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