A new year, a new look for our characters. We keep doing a remodelling to all the characters around the game, work on the achievement system and fixing a few stuff!
Soon hopefully enriching the gameplay by start working on perfecting the sound effects and developing the game’s soundtrack.
For now, we’ll be sticking to remodelling and fixing what we currently got.
So, get ready, we got a few things to unpack for you!
Continuation of remodelling characters
Week two of character remodelling and we’re getting our characters all pretty! As mentioned in the previous devlog, the characters were inaccurate to the original concept art, missing elements or others were completely different from what was designed. From some feedback received and looking back again at the characters, we decided to give a more accurate look and the results left us quite satisfied!
Remodel of Ana Fox Character
Remodel of Adlut Bear Character
Remodel of Child Bear Character
Remodel of Lynx Character
Changes in the main menu
By changing our beloved Ana Fox and other characters, we had to substitute the older versions of the models in the main menu and give a new life to our dynamic main menu.
We also fixed a few visual elements so we could focus more in the character and the elements in the menu options on screen.
New screenshot of the main menu of Chama
Implementing the achievement system
With the concepts of the achievements concluded, as we are illustrating all these, the system is being created.
Once you get an achievement, the game will show the achievement you got in the moment and it will also show in a tab in the notebook, so you can check more details about it and whenever you feel like checking to see others progress.
Achievement Tab menu testing
Testing the achievement system with the little pop up that appears in the top of the screen
You got to the end of the article! Nice!
Stay tuned for the following article next week. We post devlogs every week.
Also, if you want, you can try the beta version of our game and give us feedback. We would be much appreciated with your help!
Anyways, see you next week and don’t forget to stay safe!