Post news RSS Devlog #3

An overview of the recent changes in Hazy Islands: New buildings, new enemies, volcanoes, and a prettier island!

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Hey guys, it's been a really long time since my last update and i just wanted to check in and say that i am still working on the game, although i had to take a longer break from developing.

So, to get straight to the point, here is what has changed so far:

Originally, the player was meant to appease the gods of the island so they would let him leave.
To escape, the player must now build signs to be spotted by a passing ship.
The gods and their altars are still there, but interacting with them is now entirely optional.

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Some new buildings were added, that can make your life on the island easier:

- A medium hut
- A wind pump for a steady water supply
- Fish traps

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Small volcanoes can now appear everywhere on the island, don't get too close while they are active!

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For all 3 of the animals in the game so far, there is now also a bigger and more aggressive version.
Not only do they hit harder, but they also act as pack leaders for their smaller cousins.

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The island has been overhauled some more, and now has quite a few nice plateaus, on which you can find some less ordinary plants.

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That's it for today, thanks for passing by!

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