Post news RSS Devlog 13 - Camera, Cleaning Code and new Sprites and new design pattern

We've ben hard at work cleaning our code, improving our sprites, changing how cameras work and overall making a better experience.

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Hey all, sorry for the lack of updates, we have been hard at work trying to meet our deadlines.

But we have good news to share.

Lately we have been making some changes to how cameras work in our game, and coincidentally level design changed because of it too. Cameras now will be stuck in place most of the time with minimal following of the player, this way an entire room will be in the field of vision when entering it.

Furthermore we also improved the sprites, some of them at least, the house floor and walls have been changed to better suit the feel we wanted to convey.

You can see all these changes here in this video!

We have also been optimizing existing code, although that we cant show you.

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