Devlog #06 - Thumbnails, sketches and more!!!
Hi everyone!!!
This week we have some thumbnails and sketches to show you, we also have a prototype of the level design!
Thumbnails
To start we want to show you what our artist has been doing, he is starting to do thumbnails and sketches for the assets like houses and trees.
Sketches
About the sketches we really think that we hit the right style and shapes because the houses are not totally detailed but do not look flat, it really has a lot of depth.
First Map idea!!!
We have done a prototype of the map for our game, we will only have 1 level which will be the area between the castle and the monastery, there will also be the boss map which is to kill the boss inside the monastery.
Red - These red circles are the zones where enemies spawn.
White - White areas are inaccessible to the player.
Blue - Blue areas contain a collectible.
Black - Houses or buildings.
This is just a first phase of the map some changes may happen.
That's it for this week, we will post news every Sunday.
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Bye!