Though I have been quite busy I have fixed up all of the issues reported though if you do find anymore issues please give me a list to make sure that yours is actually reported, it does help, really. Oh and also, content updates!
In one day I've done more than I did for 0.2.2.
First off dungeons are now room based, still maze-like but ordered in a room fashion, like so:
Definitely not finished as you can imagine. The rooms will be more spaced out and will be linked with hall ways. Also, as you can see in the image, I've added Ghosts ;].
I've fixed the bug with the death message on login, because of this worlds are properly saved including player positions, world time and diseases.
And I've made the world selection a bit more pretty:
Much easier to read and much cleaner.
Finally, whats a survival game without zombies?
Changelog:
0.2.2 --> 0.2.3
# GRAPHICAL CHANGES
- Made the world selection look a bit better.
# CHANGES
- Changed dungeons to room based.
# FIXES
- Holding shift without moving no longer drains energy.
- Player saving/death messages on startup.
- Fixed textures going outside the world.
- World times are now saved.
# ADDITIONS
- Dev Mode (temporary), activated with 'B', what you can do in Dev Mode:
- Ability to speed up day night cycle ('O' key).
- Run faster.
- Disease curing ('R' key).
- Ghosts in dungeons.
- Zombies at night.
Pretty nice progrress, keep going :)
Thanks :]
awesome keep it up =)
I shall!
Looking good sekaru!