Post news Report RSS [Development] 18/2/12

Though I have been quite busy I have fixed up all of the issues reported though if you do find anymore issues please give me a list to make sure that yours is actually reported, it does help, really. Oh and also, content updates!

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Though I have been quite busy I have fixed up all of the issues reported though if you do find anymore issues please give me a list to make sure that yours is actually reported, it does help, really. Oh and also, content updates!

In one day I've done more than I did for 0.2.2.

First off dungeons are now room based, still maze-like but ordered in a room fashion, like so:

User Posted Image

Definitely not finished as you can imagine. The rooms will be more spaced out and will be linked with hall ways. Also, as you can see in the image, I've added Ghosts ;].

I've fixed the bug with the death message on login, because of this worlds are properly saved including player positions, world time and diseases.

And I've made the world selection a bit more pretty:

User Posted Image

Much easier to read and much cleaner.

Finally, whats a survival game without zombies?

User Posted Image


Changelog:

0.2.2 --> 0.2.3
# GRAPHICAL CHANGES
- Made the world selection look a bit better.

# CHANGES
- Changed dungeons to room based.

# FIXES
- Holding shift without moving no longer drains energy.
- Player saving/death messages on startup.
- Fixed textures going outside the world.
- World times are now saved.

# ADDITIONS
- Dev Mode (temporary), activated with 'B', what you can do in Dev Mode:
- Ability to speed up day night cycle ('O' key).
- Run faster.
- Disease curing ('R' key).
- Ghosts in dungeons.
- Zombies at night.

Post comment Comments
Cocomide
Cocomide - - 3 comments

Pretty nice progrress, keep going :)

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Sekaru Author
Sekaru - - 392 comments

Thanks :]

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deathisnearx123
deathisnearx123 - - 32 comments

awesome keep it up =)

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Sekaru Author
Sekaru - - 392 comments

I shall!

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Trenial
Trenial - - 52 comments

Looking good sekaru!

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