Greetings folks, it's been awhile hasn't it. This time around I've got a decision to make that I want your opinion on in addition to reporting on what next and the usual things discussed in these posts.
Version 0.06.0 released smoothly, no one mentioned any bugs or other issues so that's good. Except there are problems. Not certain if any of you have encountered them but a friend of mine can't launch his FoC with the mod installed. And before anyone goes crazy in the comments yes, he did have all the patches installed. Now what does this mean I can't possibly hear you ask? Well, this is further evidence that I need to create the consolidated version of the mod (less actual hardpoints, but the remaining ones will receive damage and possibly accuracy buffs).
So that means that v0.07.0 will have to be broken down into a few steps of sorts. Step 1 is to create the full version for FoC without any consolidating. Step 2 is to create the consolidated version for the base EaW. And finally step 3 is the consolidated FoC version.
Now, as you all know, the Imperial Star Destroyers and MC80 Liberty cruisers are the only two standard ships from the base game left to modify however, with the port over to FoC, brings with it some new units that will need to be modified. They may or may not be modified for v0.07.0 as I'm sure some of you would like to take the two capital ships for a spin! I would like to re-iterate what I have said earlier about the ISD though; the model used in game depicts the Imperial II-class SD with the eight barreled turret but I will be featuring the weapon complement and other stats of the Imp I-class. This is due to the first IIs only coming out of production very shortly before the Battle of Yavin and not all of them would have been dispatched to deal with the Alliance threat.
So, at the beginning I mentioned I needed your opinions and thoughts on something. That something are TIE/ph Phantoms. If you are aware, the TIE Phantom designs were lost in the destruction of the Imdaar Alpha factory and only a handful of Phantoms survived. So I ask you, should the TIE Phantoms be removed from the game? With that, I'll finish this post here!