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This should summarize some of the changes and fixes to the game, so that the user base is informed of the progress so far.

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Thank you for taking the time to check out my first game, I'll keep this quick, and if there's any issues with what I've posted feel free to let me know so I can re-arrange it.

Features so far;

  • Platforming sequences
  • Crouch feature
  • Custom-made cinematic sequences (Small cut-scenes)
  • Neat effects (Such as rim lighting, reflective surfaces, basic particle effects etc)
  • Flashlight animation (FPS animated spot light)

Features to add;

  • Fleshed out interior (some walls have overlapping vertices)
  • More efficient optimizing techniques
  • Scroll option for game volume (That will be added in the pause menu)

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