Post news RSS Developer Blog 5 & 6 - Classes! Infantry Officers, Marines & Sailors

Lead your men to victory or sail the high seas aboard ships of war with the Officer, Sailor & Marine classes in Holdfast: Nations At War!

Posted by on

Main Image

You will find that even within the release of Early Access this year, there will be a variety of playable classes on both land and sea. We will be gradually revealing our plans for them starting with the leader of the rank and file - The Infantry Officer.

Holdfast NaW - Infantry Officer - Lead your men!

We thought it best to first provide you with an overview of the class system before we go into specifics for the Infantry Officer class.

Military Branches

Classes are sectioned into several military branches.

Join The Army - Fight with a variety of classes such as the Infantry Officer, Line Infantryman and Rifleman from the army military branch on dry ground. Cannons will also play a major role in open field battles.

Join The Navy - You will find the Captain, Sailor as well as other classes playable aboard military sailing ships. The navy not only serves as a proponent to control territorial waters and make quick work of the enemy’s ships but also plays a decisive role in the assault of coastal emplacements.


Serving as a brief overview of the role that a specific class plays within the battlefield, we have categorised our classes to better distinguish those which play a commanding, offensive or supportive role.

Command - Lead your men to victory! Keep the line steady in open field battles or command your crew aboard ships from the age of sail. Issuing orders, rallying up your regiment before a charge, calling men to reinforce your position in the field of battle and sailing ships of war, are some of the duties that come with playing this role.

Offense - Join the rank and file. Your duty is to bring a swift end to your enemy. Black powder firearms are your primary tools of choice but if things get up close and personal, the bayonet amongst a variety of other melee weapons can do their task.

Support - Increase the chance of your team’s success in battle. Cripple the enemy's defences by supporting the fight from the rear with artillery, heal your wounded teammates and more.


Play as one of the commanding roles such as the Captain or Infantry Officer in Holdfast: Nations At War to direct the field of battle! You’ll be able to issue orders to the rank and file or your fellow crewman. When you issue an order, a message will be displayed alerting players in your faction of your command.

Some of you might have already noticed from what we hinted within our trailer but the orders themselves are also voice acted. For the sake of authenticity and increased immersion, we did our voice acting in both English and French.

Traits & Abilities

Traits are bonuses given to certain classes that play a role in differentiating playing styles. Some of these traits not only affect the class you’re playing but also others close to your vicinity. Traits which affect others were specifically tailored to give our support classes a purpose on the battlefield.

Abilities define what a class is able to do and provides you with a deeper understanding of the role the class plays within the battlefield. For instance, this could be the ability to issue orders, fire cannons or heal other players.

Infantry Officer

Role: Command

Lead your men to victory with the Infantry Officer class in Holdfast: Nations At War! Lead charges and command the rank and file into advantageous positions on the battlefield.

Holdfast NaW - Infantry Officer (23rd Royal Welch Fusiliers) Holdfast NaW - Infantry Officer (85ème Régiment d'Infanterie de Ligne)


Army Authority - An officer in command. You are able to issue orders.


Reinforce - Call for support from your fellow men! A message will be relayed to all players in your team to reinforce the position where you are located. An objective will also be shown on the minimap along with an icon in 3D world space marking the Infantry Officer’s location for a short time.

Charge! - Lead your men in a glorious charge! This will increase the damage dealt by nearby teammates when using melee weapons for a short period of time. Players will also receive a message instructing them to charge.

Both the charge and reinforce orders will have a long cooldown so one must make careful use of them.


Resilient - A strong sense of duty. This trait slightly increases the HP of the Infantry Officer to give him a better chance for survival in the field of battle.

Distinguishable - Stand out from the rank and file. You appear in a different colour on the mini-map. This will make it easier for players within your distance to spot your location and follow you into battle.

Sword Specialisation - Excels with using swords. Your damage when wielding a sword is slightly improved.


Officer’s Sword - An officer’s melee weapon of choice. You wouldn’t be able to lead a proper charge without one.

Pistol - Single-shot muzzle loaded firearm limited by its short range. Pistols can be reloaded more quickly when compared to other firearms.


Spyglass - Spot the enemy from a greater distance.

Lantern - Light your way through the map during night time. Watch out, though, you can easily make your location known to the enemy!

Main Image

Greetings ladies and gentlemen. The selection of classes available for the navy military branch shouldn’t go amiss! We’ll be revealing two classes which are essential to crewing your ship -The Sailor and the Marine.

Seeing as this is our first time we’re revealing some of the classes available to be played on our ships, it would be a great opportunity to start by announcing that swimming will be present in Holdfast: Nations At War. Certain classes will be able to swim for a temporary amount of time while others won’t.

Holdfast NaW - Sailors & Marines. Crew your ship


Role: Support

The main brunt and force of a ship’s crew. Excels at doing various tasks on a ship.

Holdfast NaW - British Sailor Holdfast NaW - French Sailor


Deckhand - Drilled with knowledge on how to operate a ship. You are able to raise and lower sail, launch rowboats and do a variety of other tasks.

Artillery Basics - Trained with the use of cannons. You are able to fire them.

Swim - Familiar with the ways of the sea. You can swim for a short amount of time.


Hasty Swimmer - Lightly equipped. Your swimming speed is slightly increased.


Pistol - Single-shot muzzle loaded firearm limited by its short range. Pistols can be reloaded more quickly when compared to other firearms.

Melee Weapon Selection - Equip a 1-Handed Axe, Cutlass or a Boarding Pike.


Role: Offense

Equipped with a bayoneted musket, they excel at killing other infantry. You will find the Marine class present in greater numbers aboard ships during an assault on coastal emplacements.

Holdfast NaW - British Marine Holdfast NaW - French Marine


Guard - Duty bound to guard the high-command. You passively increase the HP of nearby allied captains.

Swim - Familiar with the ways of the sea. You can swim for a short amount of time.


Bayonet Specialisation - Excels with using bayonets. Your melee damage when wielding a bayoneted musket is slightly increased.


Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.

Giveaway - Play Before Early Access

We have recently announced that we will be providing some members of our community with a chance to play and test Holdfast: Nations At War before it is out on Early Access this year.

If you’d like to give it a shot, be sure to like our Facebook page and follow us on Twitter.

Do you have any ideas or suggestions for these classes? Join in the discussion on our developer blogs here and tell us about it. That is all we have for today folks, stay tuned for more developer blogs on Holdfast: Nations At War!

Once again thank you for all of your support from all of us on the Holdfast: NaW team,

- Peter, Andrew, Julian, Andreas, Cameron & Tassilo

Anvil Game Studios


Wow... Another giveaway that I cannot take part in because I am the only human being in the universe that neither has a Facebook nor a Twitter account.

Guess it isn't that important, then... (Even though it really is ;-;)

Reply Good karma Bad karma+1 vote

There are official & Regiment Discord chats/forums also

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.