Post news Report RSS Desabys Update #4

This week we went over some progress regarding every process of game making. There are updates in Programming, with a public build out for testers, updates in Level and Puzzle Design and also updates in the Art of Desabys!

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Exciting news everyone! We have been hard at work this week and are ready to present our first public build, made for testing out our mechanics and for bug squashing purposes!

If you wish to be eligeble for future tests, feel free to message us via email duskowlstudio@gmail.com, or any other social media. We are @DuskOwlStudio and we are on Instagram, Twitter, YouTube and Itch.io!


We have also been working a lot on the Game Design front! We made a new version of the map of Desabys (still a work in progress) and we even started filling it with some puzzles, Npcs and quest items.

Desabys Map 1 Captioned


As for the Art side of things, some colour studies were made regarding the first area of Desabys, the sewers. There were also some studies made for the logo of the game!

Desabys Coloured Sketch 01Desabys Coloured Sketch 02

Desabys Coloured Sketch 03Desabys Coloured Sketch 04


Colour Studies for the sewers.

Logo BlackWhiteLogo Grayscale

Logo ColorsLogo Colors Alt

Different Ideas for the logo and Colour Studies.

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