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Finally my mod get an update - fixed bugs and polished gameplay!

Posted by on

Hi folks!

Finally my mod get an update - here is the list of changes:

-added light sources inside submarine

-fixed displacement holes in caves and near lighthouse

-added more autosave triggers on the wasteland level

-added more sea mines

-fixed antlion's spawn nodes near dead ship, so player can easier use them after fight with guard

-added more HUD hints

-added supply crates in the wasteland level

-changed layout of the yard level for better gameplay experience

-no more need to change gameinfo.txt - it's already changed to work with SteamPipe

...and a lot of minor changes on both levels


Adding light sources inside the submarine ruins the atmosphere of mod and supply crates on wasteland because are wasted by time and air.

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Will you add more levels to the mod ? Like the gunship bays and the prison cells.

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LexxoR Author

Not sure. I'm disappointed in a lot of things about game development and now I just don't want to do something.

Reply Good karma+1 vote

That's a shame, I hope you change your mind. I really like your work. :)

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