Finally my mod get an update - here is the list of changes:
-added light sources inside submarine
-fixed displacement holes in caves and near lighthouse
-added more autosave triggers on the wasteland level
-added more sea mines
-fixed antlion's spawn nodes near dead ship, so player can easier use them after fight with guard
-added more HUD hints
-added supply crates in the wasteland level
-changed layout of the yard level for better gameplay experience
-no more need to change gameinfo.txt - it's already changed to work with SteamPipe
...and a lot of minor changes on both levels
Adding light sources inside the submarine ruins the atmosphere of mod and supply crates on wasteland because are wasted by time and air.
Will you add more levels to the mod ? Like the gunship bays and the prison cells.
Not sure. I'm disappointed in a lot of things about game development and now I just don't want to do something.
That's a shame, I hope you change your mind. I really like your work. :)