Mentat Intel Report [10172.2 A.G.]
Report to CHOAM Interplanetary Commerce and Trade Regulation Board. Our ongoing observation of Harkonnen activities on Arrakis continues. We have several new developments to report.
We have gained new insight into the Harkonnen training infrastructure on Arrakis. The Harkonnen Barracks looks like a prison from the outside, that's because it is. Conscripts and prisoners held within these walls are brutalized by their Harkonnen masters and pitted against one another in blood sports. Loyalty is instilled through fear and manipulation. Only the strongest are allowed out of the compound to fight for their House and their lives. The punishment for failure is swift and final.
Our operatives recently uncovered, quite literally, a perfectly preserved Harkonnen Windtrap from an abandoned deep desert base which was buried by Arrakis' shifting sands. This artifact should help us calculate their power-generation capacity and open up new possibilities for sabotage.
Encryption Channel 314159 ~ Authorization sent ...REPORT ENDS...
We hope you’ve enjoyed this sneak peek into the development of Dune: War of the Spice. To track our work, please use the buttons at the bottom of this post. We aim to post regular monthly updates as we have new work to show.
Dune: War of the Spice is a new fully original Real Time Strategy game loosely based on the Dune novels of Frank Herbert and following in the footsteps of such games as Emperor: Battle for Dune and Dune II: Building of a Dynasty. The game follows the exploits and conflict between the three Great Houses of the Atreides, Harkonnen and Ordos in their fierce battle for power and control of the Imperium, as well as a number of Subhouses that try to use the conflict to their own advantage.
We’ve been concentrating on the Harkonnen faction for the time being and hope to add new art for the others as our output increases, we’re always on the look-out for talented 2D and 3D artists to contribute. For information on joining the project please click here.