Post news Report RSS Cycles3D 2.0 Developer Alpha Now Available!

The first alpha build of Cycles3D 2.0, with basic multiplayer network support, is now available for download! The source code is also available on GitHub! (Requires Unity toolkit to build)

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Cycles3D is a game where you pilot a futuristic motorcycle that creates large walls around other motorcycles to force them to crash into your wall. This alpha release comes with two modes of play:

  • Single player versus AI
  • Multiplayer (humans only)

Check out these download links!

Game: Indiedb.com
Source (Requires Unity): Github.com

And these screenshots:




Though most gamers will easily recognize the look and feel of Cycles3D, what makes this project unique is its development cycle and purpose. Rather than following the traditional release cycle of a video game, Cycles3D instead has these goals:

  • A sample project for Unity developers to tinker with for network development or whatever else.
  • A lesson in managing an open source project.
  • A project for seasoned Unity developers to use in teaching others good development practices.
  • A lesson in network development.
  • A lesson in plug-in and user customization development.
  • A sandbox for AI developers to write their own plug-ins to control the cycles and take each other on with.

Feel free to leave any feedback. (P.S. I know the game controls really need work).

Check out my homepage and news feeds

And my projects!

Comments
norolim
norolim

Tried it; looks good, but there is one serious problem: camera rotation is limited to 360 degrees, meaning that if your rotate in one direction 360 degrees you can't go any further in that direction. You have to go the other way round to change your camera orientation. The Tron feel is there though :)

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