Post news RSS Current Status: Beta around the corner!

Progress, excpectations and the stage we are currently in.

Posted by on

First of all, thanks for checking out this mod and being awesome by rocking UT2004 in 2012 and beyond. This is my first ModDB expirience ever, but i will try my best to get the most out of it for us.

Currently this project is only runned by me in a very small corner of the internet. I haven't shows this any of my buddies yet because it had to be somewhat close to complete first and this thing came to live in just a couple of days. Since today i believe that this is something that will see the light of day very soon, so here i am. The progress that has been made this week was exceptional and once i get this thing on a server to debug some parts of the networking we have reached beta.

But what was the alpha?
I only tested it locally, created the weapons, worked on the game objective and player spawning, rounds and all that stuff! I could give you my super ugly testmap and .u file but you would still need multiplayer to be checked out. That's why i only showed videos and screens.

So when is there a beta? When i can i download?
Once i played it a few times online and see that the "offline"-bugs are my only problem. I am positive that there won't be too many issues with this, as i based most parts of my code on Epic's source, but you never know. I've set the release date to late December and plan to hold it, if not even earlier. I am totally excited about it and i want to share a.s.a.p.

What is missing at this stage?
The player-swapping is not as planned yet. Each new round a new attacker is chosen. That part is currently set to "random" while it really needs a strict order which is something that i need to write first while considering late-joining, spectator swapping, disconnects and so on... This can give me a lot of trouble, but after so many headaches i will figure out this one too.

Overall it feels like we are at 70%. What we will also need are maps. I made it super easy to make maps with just two new objects (see concept art) to place anywhere you want.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Beta, Progress
Post news
Related Games
Unreal Tournament 2004
Unreal Tournament 2004 First Person Shooter