Done
- Mig has correct number of missiles.
- Mammoth Tank AA fix.
- Chronosphere has the correct cameo (for real this time).
- Mplayer.ini fixes (these are detailed below*), and are removed in Contraction mode.
- Crates don't appear as much.
- Removed removed sides (Libya, etc) from random country picker
- Specular/blur building graphics overhaul
- War Factory - New graphics, now 5x3 and units exit correctly.
- 42 new voxel debris types.
- New crate graphics.
- New terrain - replaces RA2 Temperate theatre.
- Infantry-only mode.
- M.A.D. Tank damages vehicles.
- No timer shown for superweapons.
- Launcher asks whether to deactivate mod – selecting no would leave the mod files in the game directory, allowing mapping.
- Proper Camo Pillboxes.
- New map buildings (Church, wrecks, etc).
- Ore Trucks and MCV screen shake deaths.
- New Naval Yard and Sub Pen graphics.
- Increased Wall Strength.
- Tanya sequence fix.
- Mapping support.
- Helicopter behavior fix.
- M.A.D. Tank deploy animation.
- Cannot build from Tech Buildings.
- Spy Plane, V2 Rocket and Missile Sub Missile are not legitimate targets.
- Anti-Air and Ground-to-Air weapons now have pythagoras calculated ranges instead of guess work.
- Slightly different terrain colour.
- Ore Mine graphics.
- Sidebar graphics.
- UI graphics changes.
- Buildups.
- Tesla Coil fire animation.
- Construction Yard production animation.
- Airfield lights animation.
- Airfield dish animation.
- Airfield windsock animation.
*Mplayer.ini fixes are as follows:
Maps Done
- Naval Conquests 8-player map.
- Island Hoppers 4-player map.
- Treasure Isle 6-player map.
- Coastal Influence 6-player map.
To be done - Things marked 'if possible' need to be looked into and don't have a definate solution
- Chinook to come from Helipad (if possible)
- Investigate Longbow effectiveness
- Investigate better Radar Jammer solution
- AI overhaul (not necessarily for R3, and I'm not certain that I'm capable of doing a good job of it at all)
- Cliff terrain
- Slope terrain
- Ugly tiling clear terrain fix
- Active animations (Chronosphere)
- Idle animations (Barracks, Radar Dome)
- Damage frames
- Civilian personnel graphics
- Soviet sidebar misalignments fix