Hey in this short article I wanna explain all the stats you can get through corrupting and the chance for them to occur.
Posted by m3zekken on
Weapons:
- Transmute to a random rare item of the same type (~39%)
- Enhanced damage (~8%)
- Magic damage (~8%)
- Lightning damage(~8%)
- Poison damage (~8%)
- Cold damage (8%)
- Fire damage (~8%)
- Attack speed (~5%)
- Cast speed (~5%)
- All skills (~2%)
Body Armors:
- Transmute to a random rare item of the same type (~39%)
- Armor (~15%)
- Armor (~10%)
- All res (~8%)
- HP (~8%)
- Fhr (~8%)
- Reduced damage (~5%)
- Magic resistance (~5%)
- % to total armor(~2%)
Helms:
- Transmute to a random rare item of the same type (~39%)
- Armor (~20%)
- Mana (~10%)
- HP (~10%)
- Crushing blow (~8%)
- Reduced damage (~6%)
- Reduced magic damage (~6%)
- All skills (~2%)
Boots:
- Transmute to a random rare item of the same type (~39%)
- Fire res (~11%)
- Light res (~11%)
- Cold res (~11%)
- Poison res (~11%)
- Move speed (~5%)
- FHR (~5%)
- All res (~4%)
- All skills (~2%)
Gloves:
- Transmute to a random rare item of the same type (~39%)
- Strength
- Dexterity
- Vitality
- Energy
- All-stats
- 15-20 (~2,5%)
- 10-15% (~2,5%)
- Attack speed (~2%)
- Cast speed (~2%)
- Elemental Penetration (~2%)
- Deadly Strike (~2%)
Belts:
- Transmute to a random rare item of the same type (~39%)
- Strength
- Dexterity
- Vitality
- Energy
- All-stats
- 15-20 (~2,5%)
- 10-15% (~2,5%)
- Magic Resist (~2,5%)
- Reduced Damage (~2,5%)
- FHR (~2,5%)
- All skills (~1%)
Shields:
- Transmute to a random rare item of the same type (~39%)
- Armor (~22%)
- Armor (~12%)
- All res (~6%)
- Reduced damage (~6%)
- Attack speed (~6%)
- Cast speed (~6%)
- Block chance and speed (~4%)
- HP gain when hit (~2%)
Rings:
- Transmute to a random rare item of the same type (~39%)
- Lifesteal (~15%)
- Manasteal (~15%)
- HP% (~10%)
- Mana% (~10%)
- All stats (~4%)
- All res (~4%)
- All skills (~2%)
Amulets:
- Transmute to a random rare item of the same type (~39%)
- HP (~15%)
- Mana (~15%)
- 5% Chance to cast level 40 'Bone spear' on kill (~15%)
- Reduced damage (~5%)
- All stats (~5%)
- All res (~5%)
- All skills (~2%)