Post news RSS CornCobMan's Fun Mod Version 1.88 Released

Adds new units for Imperial Guard and Sisters of Battle Fixes a few issues for Orks, Necrons and Tau.

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Download it here:

CornCobMan's Fun Mod Version 1.88 Installer

Changelog:

Eldar:

Changed the Swooping Hawk Aspect Stone icon to a better one

Imperial Guard:

Added Stormtroopers (thanks to the Ultimate Apocalypse mod team)
Added Special Weapons Squad
Removed grenade abilities from Sniper Squads and gave them to Special Weapons Squads

Space Marines:

Assault Terminator Lightning Claw damage against infantry increased significantly (armour penetration increased from 10 to 30).

Sisters of Battle:

Added Arco-Flagellant from the Witchhunters mod (thanks to the Witchhunters mod team)

Orks:

Fixed 'Ard Boy Nobz animation when upgraded to Power Klawz (sliding when trying to shoot)

Necrons:

Updated Immortal Tesla Carbine model by Fragjacker and Kekoulis
Increased the Tachyon Cyclone recharge time from 1(!) to 270

Tau:

Fixed Breachers being available immediately
Fixed missing hotkey for Breachers

Comments
Rotlung
Rotlung

The Guard tactica control bottom row researches seem to be having some major overlaps in researches, resulting in shifting icons, sometimes the frag and krak grenade research gets shifted to the top too.

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corncobman Author
corncobman

This appears to be caused by the Kasrkin armour research. It should be fixed in an update soon.

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lucastrfdf
lucastrfdf

I'm still having the same problem with the Dark Eldar stronghold while playing Chaos, the units and the requisition/power counter never appear in the mission... :(

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corncobman Author
corncobman

No idea what's happening there. I can't seem to replicate it on my end. It does appear to be related to the Free UI scar, but I have no clue why it's not working for you.

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lucastrfdf
lucastrfdf

I will try to do a fresh install of the mod again, remove the faction colors addon and try to play it from the start, I'll let you know if it works.

By the way, one question, were campaign cutscenes removed or is it a problem on my end as well?

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corncobman Author
corncobman

Movies are disabled for mods by default. You can either copy the movies folder from dxp2/movies into the mod folder or create a symbolic link between them.

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lucastrfdf
lucastrfdf

I've removed all other mods and did a fresh install of Soulstorm, the campaign works perfectly now.

Something else was affecting the game, whatever it was it's now gone, I wasn't really playing any other mods apart from sepparate modules anyway.

The movies are still working, at least with only your mod installed.

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DoMiNaNt_HuNtEr
DoMiNaNt_HuNtEr

You the man korn. Now my Nob Ard Boys be marching proper.

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