Post news RSS CopperCube 4.2 released

Version 4.2 of the Game Editor CopperCube has been released, adding support for normal maps, improved performance for importing various 3D file formats, new plugins and new tutorials.

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A free update of existing users of CopperCube is out now, version 4.2. Besides other new features, this one includes support for normal maps:

Normal map support in CopperCube

It is only necessray to select an object, choose a normal map texture and set its material to 'normal mapped'. Up to 4 lights + ambient light are supported per object. Other new features in this release are:

  • improved performance for .3ds, .lwo, .dae, .ase, .ply, .dxf, .cob and .scn importers
  • new extension, actions and plugins (like the 'do something later' action)
  • new tutorials (including a tutorial showing how to create a first person shooter with CopperCube)

This update is free for all existing users, and also possible to be tested in the free trial.

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