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After a long break from Esterlyn I've decided to change over engines.

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After using many engines, including the obvious "Morrowind" engine I've decided to go to Unity, as it can deal with all my needs, and can use shaders really well. I'll be posting new images of all the models in unity, pretty soon. I decided this after a long break away from Esterlyn, and the way I can just place scripts into a object without the need to keep using 1 and adding onto 1, going from the construction set to unity was a change I had to change, as Unity I can preview it straight away.

I'm resuming development of Esterlyn today, along with alot of other things.

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