Post news RSS Changes of the week: Week 13

Updates this week: Updated towns and Battlefield pathfinding!

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What we've been up to this week:

  • A new, improved, way of moving units on the battlefield.
  • Continued work put into the multiplayer.
  • Created a HUD for each unit on the battlefield.
  • Built an indicator for which player’s turn it is.
  • Lots of work has been put into the towns, will not be seen until it’s all ready though.
  • Dungeons, Caverns and Hell-dimension battlefield-types have been worked on.

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