Pre-launch is over - this project is live! Now anyone can play Captain Forever (it runs in-browser so dive in).
I... I don't know what else to write here really. It's been a long trip, I'm bloody tired, and yet the journey has just begun. I'm building Captain Forever as a series, releasing new games every few months. Alongside Captain Forever I launched Captain Successor, which features the same gameplay varied with many more module and ship design types. Captain Successor, like the next games I produce, is available to anyone who pays a supporter fee on the site. It's a cool new step in the series, but there's so much more I still want to do. I'm very excited about where the next title is headed. Hopefully it'll be as fun as the idea promises.