Post news RSS Bugfixing week #1

After a week on Early Access we launch a little update basically with bug fixing and a new little feature.

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As expected, our first week after the release of the game on Early Access reported some bugs and nasty behaviours. We want to thank you all that reported those, we can’t test the game in all the configurations possible, but your indications helped us to find some of them.

Another topic that you commented is about having problems drawing your guns. We are aware of this feature and it’s not a bug, it’s part of the difficulty curve to give to that moment that kind of importance. The more you play the easier will be for you to draw. But we are also aware that the position and size of the waist makes harder to get the exact position. That’s why we made the area where the game will let you draw the pistol bigger.

We want to add content to the game whenever is possible. This week the efforts of the team were centered into bug fixing, but also we added a little new detail, now you can make your opponents hat fly if your aim is good enough.

Full changelog:

  • Fix: Enhanced moving through the limbo to reduce dizziness
  • Fix: Drawing zone enlarged
  • Bug: Pistol position on the bots fixed
  • Feature: Now you can shoot the opponents hat to make it fly
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