Post news RSS Buddhism: The Videogame Dev Blog 1

Today, we go over some screenshots of some of the features that we wanted to implement in Buddhism: The Videogame.

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Lighting Example
New Game Screen 1

Pretty sweet, right? I'm actually pretty glad to see that the game is actually starting to look a touch visually pleasing. As you can see, the lighting system and spacebar gameplay system are fully implemented now.

So what's our plan now? Well, I need to get a lot of graphics and particle systems done so that I can begin too outline the progression. I hope to have stuff going on in the background as you go through the levels. Some events in the background can be triggered by reaching a certain level in progression.

Now, one the subject of the Buddhism Level we plan to maybe change it with something else in progression. We think that we can probably do it better.

The story is still being outlined as we've been thinking of the way that this can be both humorous and epic at the same time. For people with our limited resources, this won't be an easy thing to accomplish.

Either way, I hope you enjoyed the peek at things to come and we will keep you updated on what we add to the game as we make it. If you have any suggestions feel free to PM them to me.

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