Post news RSS Buddhism: The Videogame, An Outline of Things to come.

Today we cover the future plans for features and additions to Buddhism: The Videogame.

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As most of you know, we released the first version last night and the first alpha is available to you all. However, we feel as though this isn't adequate for what we truly want for our game.

We've worked on some sprites, however they are only as good as my skill will allow so don't be expecting anything too amazing. They will be linked into the games new progression system which we will detail here today.

First things first, we're getting rid of the double arrow key feature and in it's place will be a timed spacebar event. This way, your hands don't get cramped every time you try and play the game. We are also making the game longer, detailing out a more epic story of enlightenment with better music, more locations, and a proper path to your enlightenment.

We also have some new media.

Have a nice day
- Joshua Wilson :)

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