I promised to release 0.16 on May 4th, and well, it took one month longer than expected. But, I can tell all of you: the wait was worth it.
V16 features many fixes, better particles for fire and smoke, more gore, and new things like a system that rewards the player with bonus health and armor for doing vile things such as torturing enemies near death (a funny thing to do is to blow off the leg of a zombie, and when he is crawling trying to escape, set him on fire, or melt him with plasma gun). Plus, I am now testing a system that makes monsters deals fatality on other monsters when they infight. Seeing things like a Baron of Hell ripping a zombie in half and throwing his body parts at you is one of the new weird things that you will experience in 0.16.
There's also optional add-ons. Check the Download section to download Brutal Doom v0.16b and take a look at the new add-ons if you are interested.
Yes, let the madness begin!
Which doom port that this is compatible is the best in all areas? I don't want to try them all, i use to love Jdoom because it was graphically the best.
I personally prefer Zandronum - it's a new engine!
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I personally recommend GZDoom. Its a great updated version of the ZDoom source port, and its one of the most popular with Zandronum
I actually loled when I attacked a pinky with the flame cannon and it started running frantically while trying to douse its tail(?) fire, all the while burning everything on its path. xD
looks awesome i'm tracking this
Explode by Rocket - BUGged. Need Fix or re-make this **** explode..
What exactly is bugged?
Whenever I play it, I get a white screen. :l
Which sourceport are you using?
Duke Nukem would be proud 8'-)
Reload button doesn't work, i'm using ZDoom 2.6.1.
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