Feature Showcase: Naval Combat
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Bretwalda's naval combat system adds fully functional ship vs ship combat to Bannerlord.
Interact with other parties on the high seas, purchase new ships, and use them in coastal raids and ship-ship combat on the open ocean.
Boats are purchased at any major city with access to a waterway. Each boat has a different speed and effectiveness in combat.
Rowboat
- Suitable for small parties -
- Able to traverse rivers -
- Every party starts with one -
Barge
- Suitable for medium parties -
- Able to traverse rivers -
- Must be purchased -
Knarr
- Suitable for medium parties -
- Able to traverse oceans -
- Must be purchased -
Cog
- Suitable for large parties -
- Able to traverse oceans -
- Must be purchased -
Longship
- Suitable for large parties -
- Able to traverse oceans -
- Must be purchased -
Naval Transportation:
Bretwalda's naval transportation system makes every corner of the map accessible. Cross oceans to conquer new shores, sail up rivers to strike deep into enemy territory, or follow the coastline to travel faster and more efficiently.
Suitable boats (Class: Knarr+) are able to travel across oceans. Upon reaching the shore, you must first find a suitable location before disembarking and seamlessly continuing your journey over land.
Undecided Naval Features
(Polls held via Discord regularly):
- Craftable Boats Determined by Culture
- Wind-Based campaign map sailing
- Row-Based Ships have speed partially determined by party size
- Inventory limits for each ship
- Price/AI Accessibility
- More Boat Classes