Post news RSS BMC Half-Year Update

Hello! Happy Half-Year day! We're here showing some news about BMC.

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We're here talking about a new update:

New engine?

We're now using a mix of Spirit of Half-Life and Trinity to make BMC, adding a lot of new features and Benefits that will make the development more easier, breaking some limits of the vanilla Goldsrc.

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(No, we're not using source!)


This new Mix of Engines features: *Dynamic Lighting, *Reflections, *Shadows, *Visual effects, *Extended engine limits, *Extended Draw Distance.
And more goodies!

lights3

7lights2


We'll keeping showing more features in future

About Mapping:
We added some custom stuff and details to maps, making the game experience much more varied and adding a lot of fun when playing BMC.

1b10



About Modelling:
We're remaking some BMC models for making they more original and more BM styled while keeping the HL feeling. Since we got some more Modellers/Animators/Texturers in the team.

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We'll keeping noticing you about future updates! Stay tuned fellas!

Freemox 1



If you want to join us you can contact us, Here is
our discord server:

join us


We need your help.

Note: Everything shown here is work in progress and subject to change.

Comments
Andy_Shou
Andy_Shou

Looking great guys, keep up the awesome work!

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MR.SUPERIOR
MR.SUPERIOR

I am so proud of you guys 👍

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flippedoutkyrii
flippedoutkyrii

Holy hell, you guys made a lot of progress since the last update! Stoked for more!

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ILostMySanity
ILostMySanity

holy ****

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StevenKal
StevenKal

What has been done to the engine? Some recompilation of the GoldSrc one from ReHLDS, with Xash3D features included? Or did you moved to Xash3D use?
But I languish the final result!

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tear-vyps
tear-vyps

It's still GoldSrc but with a plenty of adjustments. Our programmer called it "GoldSrc 1.5" :v

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StevenKal
StevenKal

O.K., thanks for infos.
Seems good this BMC got some skilled guys to work on it and produce a quality game/remake beyond all of that we already saw before and got tired.
Here this is pushed deeper, nice!

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Guest
Guest

i hope my crap potato laptop can handle this amazing stuff

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Neftall Author
Neftall

Sure!

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Kralich/David Staff
Kralich/David

Cool enhancements :)

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Gekkota
Gekkota

It looks amazing, you can see they have been doing a great job

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HEVShinxMarkIV
HEVShinxMarkIV

Uff, the time will come when I can no longer differentiate between the Goldsrc engine and the Source lmao xD

It is looking great!

Anyway, I'm curious to see how the enemies are going to be programmed, since in Black Mesa there were redesigns for the Vortigaunt with their secondary taque and their behavior in XEN, for the Tentacle, the Gargantua Script in Power Up, the Alien Grunt, XEN's Gonarch that is more aggressive than the original and Nihilant of course, all that programming process for the Goldsrc engine is going to be complicated.

But I believe in you!

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3037
3037

You're need to use another HEV. Cause on pic MK5

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Geekysam
Geekysam

Amazing excited for this mod.

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Nfsfan83
Nfsfan83

I just wondering, I have HL1, OP4, and BS CD version? Is this mod will be work with this? I wish You luck. I like BMS on source but this Classic is closer to my heart ;) But If I can suggest somthing: I dont like too modern effects like blur or HDR or real shadows.

Media.moddb.com

This is looks plastic and weird.

Best feeling is BMC looks like games from 2001-2003. Greetings

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tear-vyps
tear-vyps

All new graphics stuff like water shaders, new shadows, detail textures and particles are completely optional and can be easily changed to how it is in vanilla trough console right in game

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Addontester
Addontester

is this gonna make the mod have a little more worse performase in low end pcs ?

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Neftall Author
Neftall

Some visual features may take some fps on very low end PCs. (1gb ram or less). Anyways, those visual features are optional.

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BRYLES10
BRYLES10

Still waiting for the demo & release

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