Android - here I come!
I decided some days ago that this game will better not be available for mobile platforms and I should focus on android consoles. Yes I know - Android consoles are (so far) a pretty small market compared to the Apple AppStore or Google Play. But there are several reasons why I made this decision:
1 - "I hate to play 3D games on touch screens"
The first and most important reason to me. I really don't like those virtual thumbsticks on my iPhone and virtual buttons and the other side. No - I want to enjoy my game, Bloom Valley, with a real gamepad or in worst case with mouse and keyboard. For me its still a pain in the a#? to play games on smartphones with complex games mechanics and therefore many controls.
2 - Exciting new Android console markets
Thats also a reason - I would really like to see if a game like this, once its finished and super shiny polished - can have success on a market like e.g. Ouya marketplace. I know - the big money is done elsewhere but its not the case that I'm unemployed ^^
3 -The wonderful 50" TV
Yep - I love to play games on my TV with a controller (as mentioned above) in the hand and really love the 50" BIG PICTURES.
So no Bloom Valley for Apple users you may ask? - Well once the Apple TV is supporting third party apps I would really really love to port the game to this platform as I am still a big fan of Apple products.
4 - Graphics
Its simple - from a closer perspective where you can zoom and rotate the camera freely while moving, its wonderful to enjoy the graphics which wasn't possible with the top down smartphone view.