Post news RSS Beyond the Throne v3.9.6.7

This update greatly alters the Human tech tree, refines Naga units, deals with hero balance, and much more.

Posted by on

Beyond the Throne v3.9.6.7


Balance Changes:

-Mumbo Priest replaced with Warlock
-Ascension replaced with Outburst
-Flaming Grog removed, standard attack now causes area damage
-Clan Allegiance removed
-Scattershot replaced with Storm Generator
-Pulverizer has Mass Shot
-Rune Duration increased from 45 to 60, mana cost increased from 200 to 250
-Bloodlust mana cost increased from 100 to 125
-Hibernation mana cost increased from 75 to 100
-Ogre Magi mana maximum decreased from 400 to 300
-Warlock mana maximum reduced from 450 to 350
-Obliterate damage increased from 30/65/100 to 60/125/250
-Clear Cut damage increased from 75/150/225 to 125/250/325
-Healing Spray damage healed increased from 30/45/60 to 50/65/80
-Incendiary Bomber damage increased from 20 to 45
-Assassinate damage increased from 120/240/360 to 150/300/450
-Combust is now a remotely triggered ward

-Animal War Training removed
-Monastery merged into Barracks
-Replenish Mana and Life moved to Field Generator
-Blacksmith and Lumber Mill merged into Academy
-Shock and Awe removed
-Engineer removed
-Resistant Armor repplaced with Legion
-Siege Engine now has Barrage by default, new upgrade: Pulse Cannon
-Cluster Rockets is now a tier 3 upgrade
-Rocket Bomb (Rocket Strike) can now be upgraded to level 2
-Removed Foundry
-Human sea units no longer have armor upgrades, Battleship has Robust Cannon upgrade
-Field Generator now has Replenish Life and Mana, a magic attack, increased gold cost, and requires a Mage Sanctum
-Ale Screen Removed
-Savant Mage mana maximum mana reduced from 460 to 400
-Cannon Assault AoE increased from 150 (melee range) to 250
-Rocket Speheres now deals siege damage
-Replicate now creates one drone at all three levels, drone attack damage increased from 13/17/21 to
-Critical Sector ranged damage bonus oncreased from 25% to 40%
-Bind damage increased from 100/225/375 to 225/350/500
-Comradeship damage buff increased from 6-18/10-25/15-33 to 10-22/15-30/20-38
-Omega Bursts replaced with Gravity Well
-Resurrection man cost raised from 200 to 300 and dead revived raised from 6 to 12
-Hopper movement speed reduced by 20%

-Removed Consume from Scourge
-Ravager movement speed over land reduced, now has movement bonus over water
-Executioner reworked
-Torn Sky removed
-Metasis mana cost increased from 110 to 250
-Mince mana cost increased from 90 to 150
-Burning Barrier damage increased from 10/20/30 to 25/50/75
-Devastate AoE range increased by 60%
-Secretion damage increased from 60/90/120 to 60/120/240, duration set to 30 seconds at all levels
-Derelict lumber cost increased from 180 to 250

-Volatile Blood no longer damages Reavers
-Incursor gold cost reduced from 225 to 125, mana bank removed
-Murky Gaze area of effect reduced, cooldown increased from 35 to 60 seconds
-Spawning Grounds lumber cost reduced from 125 to 60
-Naga hall food production increased from 10 to 16
-Urchin Turtle now requires 8 transport slots
-Dark Fold removed
-Harbinger now a fortified siege unit
-Myrmidon mana maximum reduced from 450 to 350
-Summon Reef Elemental replaced with Watery Wrath
-Urchin Turtle now has Normal damage type, movement speed reduced by 50%, has Escort
-Hydralings now have small armor, and magic attack
-Hydra has magic attack
-Draken now has Slow Poison as a standard attack, Barbed Tail removed, mana maximum increased from 100 to 125
-Breach is now a research and Calcify is available by default
-Submerged removed from Naga units - Deemed too powerful in combination with Eternal Well and amphibious movement

-Gryphon Rider/Dragon/Stygian Monarch/Couatl attack type changed from Magic to Normal
-Towers require Buildable condition
-Swindler reworked into Coinbaron
-Experimental units reworked into standard units
-AI smart casting improved
-Decoy reworked to create stronger fake units
-Hit Point bonus per strength point increased from 25 to 50, defense bonus increased from .3 to .6


-Fixed bug where devoured units triggered afterburn
-Orc AI works
-Gash tooltip fixed

-Bind target buff effect location fixed
-Revival tooltip fixed
-Footman birth sound range fixed

-Fury duration now works correctly
-Blight Aura buff displays correctly

-Pressure Chamber no longer mentions Wind Serpent

-Creep abilities should now conform to the QWER/ASDF/ZXCV pattern
-Fixed Greed Vault text display


-Naga building ground textures changed to Night Elf

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.