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Beyond-Human is a combination of platformer and hack & slash inspired by Metroid, Megaman, and Devil May Cry. Beyond-Human builds upon the classic open-world Metroidvania style by mixing a deep hack and slash combat system, exploration, and 16-bit pixel art

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Hey there guys. We have been working hard this couple of days to contact the press and let everyone know about the campaign, but we are having a hard time getting noticed, so if you want to help us out with this, you can share in Facebook and Twitter using the next platform we’ve setup for this campaign Beyondhumanproject.com Also, we have made some changes to the campaign, but they are for good.

Linux as base platform We added Linux as a base platform for distribution, as there is no big deal on creating the Linux version, the problem here will be the distribution but we will be able to find a good way to make this, so no worries.

Xbox and Wii u as stretch goals We made some changes to the stretch goals, and added Xbox and Wii u as export platforms for stretch goals for 70k and 90k respectively. If by some miracle the Wii u version is reached we will be changing develop framework to Unity, cause by today, GameMaker has no confirmed Wii U export module. Early Beta Access Also we forgot about writing something important in the rewards, and that is that any pledge above €18 (All Access) gets early beta access.

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