Over the last few weeks we've got a lot of work done, here's some screens of what we've been up to.
Archers are a fairly major addition to the game; they required an additional damage system to be implemented. Before, the machine would only break if a sufficient force acted on it. The new damage adds a slow degradation of block integrity, until the piece eventually splinters in half.
(Note: Peasants are only good for one thing - getting crushed)
We are also knee-deep in trailer stuff, which should be ready by the time the alpha rolls around, sometime in the next few weeks (if all goes to plan!).
Marco and Matt