Post news RSS BallystiX - definitive visual style for Legacy Systems campaign!

Hello everyone, we have created a definitive visual style for the game and for the first campaign of the game!

Posted by on

Hello everyone,
we have created a definitive visual style for the game and for the first campaign of the game!

Also the new website for the game is in construction:

We have improved the textures of memory cubes, with a cartoon-like style:

Now we are completed also the step 2 of road-map, it will be a very long journey!

Road Map to version 1.0

Step 1 (completed)

  • Basic game prototype
  • Base game mechanics
  • Game options and persistent data storage
  • Basic gui, without art

Step 2 (completed)

  • Visual style definition
  • Art directiom
  • Graphic assets
  • Characters definition and creation
  • Scenarios
  • Visual effects design

Step 3

  • Full storytelling
  • Campaigns definition
  • Campaigns descriptions with story
  • Campaigns manager
  • Campaigns characters and assets definition

Step 4

  • Score management
  • Character progression system, skills, power ups, weapons
  • Highscores
  • Shared Rankings
  • Public leaderboards
  • Game achievements
  • Social sharing (maybe)
  • Definitive gui implementation

Step 5

  • Sound effects
  • Soundtracks
  • Controls improvements
  • Full controller support (also to reach the console version)
  • Various commercial improvements (on every aspect of game)

BallystiX - definitive visual style for Legacy Systems campaign!

BallystiX - definitive visual style for Legacy Systems campaign!

BallystiX - definitive visual style for Legacy Systems campaign!

BallystiX - definitive visual style for Legacy Systems campaign!

See you soon!!!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.